‘Early on, we began using XSens’ full-body motion capture which allowed animators and designers to quickly monitor and review data even when working from home – something that proved pretty helpful during lockdown,’ Larian said of the motion capture process. Read: Baldur’s Gate 3 won’t exit early access until 2023, says Larian Each of these studios is working together to craft the look and feel of the game, with this spread also giving Larian the ability to ‘capture data anytime over the 24 hour period, allowing for continuous development.’ The Guildford space is now part of a network of motion capture studios at Larian, with other spaces also available in Ghent, Kuala Lumpur, Quebec, and Dublin. Here, actors don funky motion capture suits, and perform all manner of combat and movement actions to ensure Baldur’s Gate 3 is as smooth and realistic as possible. In addition to announcing the game’s latest major update, Larian Studios has also provided a unique glimpse into its newly-opened motion capture space in Guildford, England. ‘It takes time to tell a great story, implement feedback, and iterate on such a large game, so we want to thank you for your patience as we get closer to Patch 9. The team is currently paying close attention to player feedback, bug reports, and other comments, and is addressing any issues as they arise.
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